![]() ![]() The game has changed names slightly – Firaxis’ effort is called Marvel’s Midnight Suns and the team within it are the Midnight Suns, so that it stands on its own while still paying homage to the original superteam, but at the core, this is a love letter from Solomon and narrative director Chad Rocco to everything Midnight Sons, and it’s a dream come true. Marvel’s Midnight Suns (Image: 2K Games, ©Marvel 2021) It didn’t take very long for us to realise that we wanted to do – we would love to do – a game that retold the Midnight Sons story.” There wasn’t really any doubt on our side. The people it did stick with, it really stuck with. We were two guys who just loved this comic, and Midnight Sons is this really cool event that for whatever reason, for a lot of reasons, but it stuck with a lot of people. It was funny because the first time I talked to Chad Rocco we were like “oh my gosh, what toys do you pull out the Marvel toy chest?” and we both started talking about Ghost Rider and the Midnight Sons. “ Midnight Sons is one of my very favourite comic book events in Marvel history. Quite frankly, at the time Lilith was new and she had these demonic children, and it really stuck with me. She’s such a cool villain, and so it had this great cast of characters that pulled all these supernatural heroes from across the Marvel Universe. It featured a villain called Lilith, mother of demons. This event was, in my opinion, never exceeded, called Rise of the Midnight Sons. There was an awesome Ghost Rider run in the early 90s that brought in this awesome supernatural event. One of mine and narrative director Chad Rocco’s shared passions is that we love Ghost Rider. “I grew up reading Marvel comics, especially late 80s, early 90s.” says Solomon. Jake Solomon, the creative director on Marvel’s Midnight Suns and the brain behind so much of Firaxis’ rebooted XCOM series, definitely has a passion for the spooky superteam. READ MORE: Meet the supernatural heroes of ‘Marvel’s Midnight Suns’.“The best stories at Marvel are when creators connect with the characters they love and have a true passion for them.” says Bill Roseman, the VP head of creative at Marvel Games. ![]()
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